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    (Last updated : 2025-05-24 03:09:09)
  Eric Charles HAWKINSON
   Department   Kyoto University of Foreign Studies  ,
   Position   Professor
■ Academic conference presentation
1. 2024/12/13 Keynote: Innovative Approaches to Immersive Learning (首届数字产业生态伙伴大会 (First Digital Industry Ecosystem Partner Conference) Chongqing, China)
2. 2024/09/01 Virtual Tourism: Enhancing Vocational Education Through Immersive Simulations (VRARA Healthcare Summit 2024, Athens, Greece)
3. 2024/08/09 Beyond the Screen: Mixed Reality's Role in Tomorrow's Educational Ecosystems (Augmented World Expo 2024, Singapore)
4. 2024/03/27 Chair’s Talk: The Confluence of AR and AI in Education: A Journey Through the Automation Dilemma (2nd World Immersive Learning Labs, Tokyo, Japan)
5. 2024/03/17 Learning through XR: A Decade of Insights to Shape the Next Era of Education (International Seminar on Extended Reality in Education, Bergamo, Italy)
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■ Books and academic papers
1. Book Is education falling into the automation abyss? Why struggle and human connection is essential for learning in an AI-driven world   (Single) 2025/05
2. Book The Ethical Hackers of AI: Understanding the Merit in Unauthorized Social Media Research   (Single) 2025/04
3. Book Validation Analysis to Integrate eSports into existing Tourism Education International Journal of Esports  (Single) 2025/03 Link
4. Book Convergence of AR, VR, and AI: The rise of immersive learning technologies in higher education Extended reality, AI, and discursive formations: Educational and professional perspectives  (Single) 2025/01 Link
5. Book Development and effectiveness of immersive simulations for tourism learning   (Single) 2024/11
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■ Academic background
1. 2014/08~2024/05 〔Doctorial Course〕 Educational Technology, Graduate School, Division of Education, Boise State University, Graduate,, Completed
2. 2011/08~2014/05 〔Master Course〕 Educational Technology, Graduate School, Division of Education,, San Diego State University,, Completed, Master of Educational Technology
3. 2003/08~2004/05 Kansai Gaidai University, Studying abroad,
4. 2002/08~2004/12 Interdisciplinary Studies, Faculty of Liberal Arts and Science (Humanities),, Arizona State University,, Graduated, Bachelor of Arts in Interdisciplinary Studies
■ Business career
1. 2018/04~2024/03 Kyoto University of Foreign Studies Faculty of Global Engagement, Department of Global Tourism Associate Professor Link
2. 2018/04~2022/03 Kyoto University of Foreign Studies Faculty of Global Engagement Department of Global Tourism Associate Professor
3. 2016/04~2018/03 The University of Fukuchiyama Regional Management Associate Professor of Learning Design and Technology Link
4. 2011/04~2016/03 Seibi University Business and Commerce Associate Professor
5. 2024/04~ Kyoto University of Foreign Studies Institute of Liberal Arts and Studies 教授
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■ Educational ability
● Made textbook and teaching material
1. 2014/03/21~ One with English - Level One: Fundamentals (1st ed., Vol. 1)(英語と共に-レベル1:基礎) Link
● Guidance such as alumni meetings and club
1. 2019/05~ ESports Club Facilitator
■ Main Subject
教育未来派(ラーニングフューチャーリスト) Link
■ Belonging society
1. 2018/07~ Immersive Learning Network
2. 2013/07~ MAVR Immersive Learning Research SIG
3. 2011/04~ Japan Association for Technology in Language Education
4. 2011/04~ Japan Association of Language Teachers
5. 2011/04~ Japan Foundation for International Tourism
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■ Qualification and license
1. 2022/08/01 Microsoft Innovative Educator Expert Link
2. 2021/06/15 Adobe Education Leader
3. 2018/08/15 Certified Google Innovator Link
4. 2014/10/01 Human Subjects Research (HSR) Link
■ Subject
1. Digital Literacy
2. Digital Citizenship and Engagement
3. Immersive Technology Workshop
4. Immersive Technology Workshop
5. eSports Fundamentals
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■ Research topic, funded research, and department laboratory expense
1. 2023/04~2025/03  The Digital Transformation of Higher Education: Curriculum Innovation in the Age of AI, Chat GPT, and Other Emerging Technologies  (Key Word : )
2. 2022/04~2025/03  Immersive Technology Implementations in the MICE Industry  (Key Word : )
3. 2014/04~  eWOM Generation Systems for International Tourism Promotion with Augmented Reality  (Key Word : 拡張現実、教育技術、オーグメンテッド・リアリティ、教育デザイン)
■ Lecturer and lecture
1. 2023/03/17 Master of Ceremonies and Host
2. 2023/01/27 Opening Remarks
3. 2022/07/28 Introduction to Immersive Technology
4. 2022/03/25 Global Citizenship in the Digital Age (Hanazono High School)
5. 2021/06 Virtual Tourism Link
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■ Exhibition, concert, and athletic meet
1. 2016/04/01~2018/03/29 FMいかる「Laboratory Cafe」 (FMいかる 76.3 FM Kyoto) Link
■ Committee and society
1. 2017/01/31~ JALT Mixed, Augmented and Virtual Realities in Learning SIG President
2. 2014/04/01~2014/04/01 Board Member
■ Home Page
   http://erichawkinson.com
■ Research Field
1. 2020/07 Immersive Learning Network Immersive Learning Project Showcase & Competition (Finalist)
2. 2020/06 UNWTO (United Nations World Tourism Organization) HEALING SOLUTIONS FOR TOURISM CHALLENGE (Finalist (Top 5 Asia-Pacific Region))
3. 2019/11 BETT Awards (British Educational Training and Technology) Leadership in Educational Technology in Asia (Finalist)
■ Department laboratory expense researcher number
50625994
■ Profile
Eric is a learning futurist, tinkering with and designing technologies that may better inform the future of teaching and learning. Eric is president and research coordinator of MAVR, a research group working in immersive technologies for teaching and learning, and more specifically, augmented and virtual realities in language learning. Eric's day job is at the Kyoto University of Foreign Studies where he teaches courses and conducts research on issues related to technology in tourism and education. Eric also leads a team of interactive media designers for TEDxKyoto. His passion project, ARientation is an award winning, free-to-use, privacy-by-design augmented learning platform to rapid prototype augmented learning environments, also aiming to spread awareness of increasing aggressive data collection models using immersive technology. Eric's other projects have included augmented tourism rallies, AR community art exhibitions, mixed reality escape rooms, and other experiments in immersive technology. Link
■ External Researcher ID
orcID 0000-0003-4187-6992
Researcher ID NbfRPh0AAAAJ